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Death stranding review
Death stranding review





death stranding review

I focused this review on how the integrations make the experience better, rather than starting fresh from the opening act. Despite not having been near BB for so long, navigating rocky cliffs and ziplining about came second nature. If you’re picking back up from PlayStation 4, once you upload your save from the main menu of that version, you can start back up again on PlayStation 5 with all of your progress carried over (and automatically popping most of the trophies that didn’t get expanded on in the Death Stranding Director’s Cut).įor my Death Stranding Director's Cut review experience, I started back up in Chapter 10 and found myself in the midst of some long-overdue deliveries to Mountain Knot City. Sam has access to the Chiral Network, a sort of infrastructure that allows him to build out mailboxes and other simple structures to new buildings that completely transform how Sam gets around, from Ziplines and highways to the new cargo catapults.

death stranding review

To do so, the player steps into the shoes of one Sam “Porter” Bridges, a courier that’s often regarded as The Great Deliverer.ĭelivering parcels isn’t simply just walking from one city to the next.

death stranding review

While there is combat and action in some of the gameplay and missions, much of what players will experience is a serene walking experience from one end of a battered and torn United States to the other, all the while trying to expand a network of influence and experience. Death Stranding, in its most reductive form, is an experience that revolves around delivering parcels and building connections.







Death stranding review